Unpetrified is a game by Dreamhunt Studio, released in October of 2025.
Assets
Find a selection of the Assets i worked on for Unpetrified. To see more and wireframes of the meshes check my Artstation.
Waterway Puzzle
Parts of the aqueducts in different stages of decay.
A door in a giant fountain and pool that opens at the end of the puzzle.
On activation they pour Water out of the top. They are used to water the vast fielts of long dried up crops in the game.
A giant reservoir down in the ground in the middle of the waterway puzzle. The center where it all comes together.
Machines
A machine in the final chapters of the game, telling us about the usage of energy crystals by humans in the past. In the game it has roots of the giant Tree funneled into the tubes.
A machine in the final chapters of the game, telling us about the origins of the golems.
A machine in the final chapters of the game, preparing the crystals for their use. There is a version that's in good shape and one that is breaking down.
As with every machine in the game, there is a charged version of it too.
Wooden Constructions
The place of meditation is a rest and reset place in the game. It opens up for the player and as the golem sits in it, plants sprout and its mood is calmed.
The roots are animated as well, giving the golem guidance throughout its adventure.
More Info about my contribution to the game will follow here