The Gatherer is a project combining multiple assets made over the last year building a fantasy world that hopefully will host the story of this lizard girl.
This character is designed on the basis of a mixture of humanoid and animalistic features, as all characters in The Gatherer are planned to be.
She sports a big backpack with a pot and a mat to camp outside while she gathers resources.
The topology is kept low enough to be performant, but high enough to allow further animations to be made in the future. Especially on elements like the face and backpack.
To have a good look at the basic animations used for the Gatherer check out this turntable.
The Skywhale is the first environment in The Gatherer project. It can serve as a hub as well as method of travel in the setting.
It mainly works as a placeholder for actual NPC characters right now. The choice fell on a ray because there are different subspecies that are either dangerous or very friendly and it fits the floating aesthetics of The Gatherers other parts very well.